Spider Dreams

About Us

Many customers like to know about the company and people behind the products they buy. Here we will tell you a little about ourselves and our company.



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Our Business Philosophy

There are a number of independent companies that offer games and gaming products.  Spider Dreams was conceived as a different kind of company.  I'd like to see it become a resource for gamers and publishers.
I believe in that in order to bring a high quality product to people, the creators involved in the projects need to be confident that they, and their work, is given fair treatment.  By giving the creators more flexibility and greater personal involvement in the process, the gamers will benefit.
 
We want to re-define loyalty, in terms of "customer loyalty," "company loyalty," and "employee/creator loyalty."  Recent events in the big corporations have left people disillusioned about the way that companies are run.  We want to build customer loyalty by bringing quality products to gamers at affordable prices.  We want to build creator loyalty by treating each creator with respect and fairness.  We want to build company loyalty by pledging to give our loyalty to our people, the creators and the gamers, not to the money.  When the money means more than the people involved, Sacred Wolf Inc will no longer exist.

Our Employees

Right now, there are no employees.  It's just me and my little dream.  As this progresses, I'm sure that there will be people directly employed by Spider Dreams.  I'd like to be able to allow creators to hold rights to their original work.
I'm a freelance writer (my credits include Spoof Comics' "Spoon vs. Batbabe" one-shot, among other things), and I've been a gamer for *ahem* a couple of decades.  My other site is about American politics, observations and commentary.  You can find it at http://sacwolf1.tripod.com/

Spider Dreams

This is something that I've been kicking around for years.  I've looked at what's offered in the gaming industry, which has a lot of nifty stuff.  In the last couple of years, it's hit another boom-time with the release of Dungeons and Dragons 3rd Edition.  Before that happened, it seemed that there wasn't much room for another publisher.  Now, the industry has opened up and is full of possibilities.
With Spider Dreams, I'd like to explore those possibilities, and give creators a chance to let other gamers in on what makes their games special.
Other genres are something I'd like to look into, as well-- card games, comic books, fiction...  What are you looking for that you can't seem to find?  What kinds of games do you want to see?
Drop me an e-mail, let me know what you think.
 
 
 
 
 

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szymd@lycos.com